[D3, Any Slot After LM, EVENT] Expanding the Tower of London
Posted: Sat Sep 11, 2021 3:46 am
Expanding the Tower of London
For four generations, the White Tower has been the symbol of royal power in the largest city in England. Unfortunately, the growth of the city and its royal administration has meant that auxiliary and even private townspeople-owned buildings are now crowding the keep. As a result, the defensive efficacy of the White Tower has been seriously degraded. The time has come for a re-design of the Tower, and Richard is looking to the great and the good of England to provide the best possible plan.
Any character or group of up to 3 characters may submit a plan for the re-design of the White Tower. You may recruit NPCs for your team as well. Your plan must be contained in a single post and must contain the following elements:
1) A detailed prose description of your design. Drawings or other visual aides are acceptable, but cannot be accepted by themselves; the risk of misinterpretation on the part of your readership is too great.
2) A successful Battle roll to signify the efficacy of your design in case of attack.
3) A successful Stewardship roll to signify the cost-effectiveness of your design.
4) A successful Orate or Courtesy roll to present your design well.
The winner will be decided on Richard's evaluation of the merit of the designs that include all three successful rolls.
Any design that includes three successful rolls earns 15 glory for each contributor.
Any design that includes a successful Orate or Courtesy roll earns and additional 5 glory for each contributor. This bonus comes whether you are successful at all 3 rolls or no. Your friend's clever words dazzle the court and make the design seem greater than it perhaps is in reality, covering up for some shortcomings.
Any character who submits a solo design that includes all three successful rolls earns an additional 5 glory.
The winning design earns an additional 15 glory for each contributor.
Modifiers: Any alterations made to the White Tower itself--that is, the original keep building constructed by William the Conqueror--add a -3 penalty to the Stewardship roll, as the expenses of the design increase significantly. However, a bold redesign of that nature appeals to Richard, and such a project might find more favor than one that leaves the White Tower inviolate.
The private businesses and dwellings that are crowding the keep must be dealt with. Players must have a choice: their design may either offer recompense to the citizens of London who lose their property to the expansion of the Tower or not. If they do offer compensation, they must accept a -3 penalty on the Stewardship roll. If they do not, they must make a Cruelty check. Note that the position taken here will not affect Richard's decision on the merit of the design, but will have repercussions in other events later in the game.
For four generations, the White Tower has been the symbol of royal power in the largest city in England. Unfortunately, the growth of the city and its royal administration has meant that auxiliary and even private townspeople-owned buildings are now crowding the keep. As a result, the defensive efficacy of the White Tower has been seriously degraded. The time has come for a re-design of the Tower, and Richard is looking to the great and the good of England to provide the best possible plan.
Any character or group of up to 3 characters may submit a plan for the re-design of the White Tower. You may recruit NPCs for your team as well. Your plan must be contained in a single post and must contain the following elements:
1) A detailed prose description of your design. Drawings or other visual aides are acceptable, but cannot be accepted by themselves; the risk of misinterpretation on the part of your readership is too great.
2) A successful Battle roll to signify the efficacy of your design in case of attack.
3) A successful Stewardship roll to signify the cost-effectiveness of your design.
4) A successful Orate or Courtesy roll to present your design well.
The winner will be decided on Richard's evaluation of the merit of the designs that include all three successful rolls.
Any design that includes three successful rolls earns 15 glory for each contributor.
Any design that includes a successful Orate or Courtesy roll earns and additional 5 glory for each contributor. This bonus comes whether you are successful at all 3 rolls or no. Your friend's clever words dazzle the court and make the design seem greater than it perhaps is in reality, covering up for some shortcomings.
Any character who submits a solo design that includes all three successful rolls earns an additional 5 glory.
The winning design earns an additional 15 glory for each contributor.
Modifiers: Any alterations made to the White Tower itself--that is, the original keep building constructed by William the Conqueror--add a -3 penalty to the Stewardship roll, as the expenses of the design increase significantly. However, a bold redesign of that nature appeals to Richard, and such a project might find more favor than one that leaves the White Tower inviolate.
The private businesses and dwellings that are crowding the keep must be dealt with. Players must have a choice: their design may either offer recompense to the citizens of London who lose their property to the expansion of the Tower or not. If they do offer compensation, they must accept a -3 penalty on the Stewardship roll. If they do not, they must make a Cruelty check. Note that the position taken here will not affect Richard's decision on the merit of the design, but will have repercussions in other events later in the game.